Writing Code For VR

I have been exploring with React VR recently and it is quite interesting to write code for Virtual Reality compared to web. I mean for the most part you are still writing React code so a lot is very similar. But since you are working within a 3D space you have to think in terms of meters instead of pixels. Your canvas is no longer of rectangular shape but a sphere (or cube) that wraps around you. The viewport is now a camera with a horizontal and vertical Field OF View (FOV). And of course, you can position elements or the user (camera) anywhere on the X, Y or Z axes. Continue reading “Writing Code For VR”

Premise Time Tracker

Premise Time Tracker was born out of necessity. As a freelancer I have used many applications to track my time on various projects. Almost every one who employs freelancers, or works in an agency environment, wants you to track your time. And they need you to do it consistently and accurately because it has a direct impact on the budget. This is why it amazed me to see how non-user friendly time tracking apps out there can be.

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